Disconnected Dungeon Maps
These were originally made back in March and posted as screenshots. I finally got around to transcribing them today.
Dungeon Map has the special distinction of being the first paper puzzle that I know of that includes special tiles that act as both shaded and unshaded. These tiles would be a great variant for other puzzle types as well. However, neither of the puzzles below use the checkerboard tiles, causing them to rely on special-case techniques.
Rules: Shade some cells so that the shaded and unshaded cells both form one connected group each without there being a fully-shaded or fully-unshaded 2x2 section. Checkerboard tiles count as both shaded and unshaded, and missing cells count as neither shaded nor unshaded. A corridor is defined as an entire straight horizontal or vertical line of some type of cell. All shaded corridors are odd in length and all unshaded corridors are even in length.


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