14 Patchwork Variants (Part 1)
While trying to translate the variants of 14 Minesweeper Variants into Heyawake variants was a fun challenge, at times I had to re-interpret the variants in new ways to align with how Heyawake works. To be clear, this isn't a bad thing and likely made the Heyawakes feel fresher than they would otherwise, but I still felt as though, if I wanted to make a more complete series, I should choose another paper puzzle that could accommodate all the variants of both games nearly verbatim. Specifically, I had the following criteria in mind: It must be a pre-existing genre (not named Minesweeper), ideally one people know about. I searched through the Kudamono editor's list first because I could use the built-in variant support for some of the puzzles, but I wasn't opposed to sifting through pzprxs as a second resort. Luckily, I didn't end up having to resort to reading the Dictionary. It must be a cell-shading puzzle or otherwise have a satisfying binary-cell interpretation. For...