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Update: October 2026

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 Last year, the way I tried to improve was through establishing atmosphere and making the puzzles not feel contrived. Although I completely avoided framing this year, I think I improved at least slightly in several other aspects. Whereas last year I lifted the personalities from another project, this year I essentially started from scratch with the worldbuilding and characters. Yet, I believe doing so made the characters more interesting. The energy of Troll 1 shines through, and I found it especially fun to write Terra's dialogue while considering how her syntax and lexicon would've been shaped. There's still a lot of filler puzzles, especially in the first part, but I tried to justify it by building on prior puzzles' ideas as I did last year. There are also small nods to the hidden plot in seemingly unrelated portions such as the trees in Miniature and the wheel of Contraption. Less prior puzzles are truly necessary to understand the meta, but by using the abilities c...

Puzzletober 2026: Flex

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  Rules: Purify the spellcaster by invoking the Greek name of each of the twelve Olympians throughout his dialogue. Each name can be reached by using magic abilities on a word or collection of consecutive words within each sentence. Specifically, Renn and Felix can use the ax and boomerang respectively. Only Renn will be allowed to affect the first line, but Felix may help after that. When the spellcaster is taken aback, Neward will be able to fight against the curse using the same spell that was used on Terra and would otherwise be used on Cheryl. The first sentence Neward may affect has only a single word and only his power is necessary to transform it.     The spellcaster does not stir as the gates far in front of the throne he occupies slide open. There is boredom written on his face as his eyes study the ground beneath him. This is not the first time he had been visited, not even in an unexpected manner, and the protocol is one which he rehearsed many times over. He ...

Puzzletober 2026: Cookie

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     At long last, they find a grand pair of doors which leads to the throne room. As Renn considers how best to barge in, Felix gets his attention and opens a small bag he had been carrying behind him in lieu of his quiver. He whispers, "Terra made these for us earlier. Cocoa and wheat." He hands a cookie to Renn and keeps the other. "She wants us to enter tonight, so that he cannot call for her. These should keep us alert." They make toasting motions, for which Renn quietly says, "Gods be with us." Rules: Solve as a Choco Banana . Black circles must be shaded and white circles must not be shaded. For each shaded region there must be exactly one way to traverse it entirely with a cell-centered loop, and for each unshaded region there must be exactly one way to traverse it entirely with a cell-centered path. penpa link (has answer check)

Puzzletober 2026: Tusk

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     The other doors around the castle are made of wood and barrable with tusk and tenon joints, though many of them have been left unlocked. The halls are eerily quiet, signifying perhaps that all the inhabitants have retired for the night.     They come across a grand room containing a pile of loose leaves and several carpentry stations. Felix points to a white statue in the center and utters, "This looks sculpted in someone's image, though I don't recognize her." Suddenly, the faint sound of footsteps emerges from the silence. The night patrol is awake. Rules: Traverse the chambers from the left side to the right side. Every edge clue is a door which can only be opened or closed from the large side of the clue. All doors start closed. To avoid alerting the night patrol, no room can have doors on opposite sides that are both open at the same time. penpa link (no answer check)

Puzzletober 2026: Trophy

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    With the setting sun to their backs, the logicians enter the fortress foyer, which doubles as a trophy room. All about the room are glass cases with various artifacts neatly stowed inside. At the back of the room is a door, this time locked with proper security. The door's lock uses the same boxy font as the drawer in the royal archives, but there's only four digits and the lock was installed upside-down. Renn asks Felix, "Another dead end? Would you tell me that we've wasted time again?" Felix considers his answer carefully before he says, "I find it likely that the answer may be somewhere in this room, much like a key placed beneath the rug outside a home." Not much later after he says this, Troll 1 enters the room. He walks in the general direction of a case containing four cups and trips toward it. His fall shatters the case and throws its contents out of kilter. With Renn and Felix now looking in his direction, he gets up, brushes himself off, a...

Puzzletober 2026: Dumb

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     In the close distance, a pair of trolls are guarding the castle gate. Felix tells Renn, "Stow your axe and follow my lead." The men approach the gate at a friendly pace. Troll 1 says, "Halt! Where do you two think you're going?" Felix says, "To the gate." The trolls share a short-lived chuckle, then Troll 1 says, "Very well, then. But we can't let you pass any farther." Felix inquires, "What if we answer your riddles three?" The trolls smile widely. Troll 2 says to the other, "We've had no one to riddle but ourselves. Come on, it'll be just like old times!" Troll 1 gives in. Renn steadies himself.      Troll 2, who noticed Renn's ax, writes an equation into the dirt. 2*3*5=60 <4>      He says, "Here is riddle one. Just some simple practice, eh?" Renn asks, "Isn't this nonunique," then, "Isn't this impossible?" The troll says, "Your weapons may be more po...

Puzzletober 2026: Zip

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    A vast moat encircles Neward's castle. Felix looks for a drawbridge and notices that it's been broken from the inner end. After he asks Terra if the bridge was broken before she left, she grows vines from the ground beneath them that cross the chasm. She claims, "I have to use a lot of mana. You do not see some of the vines. Those vines dig into the ground, and help to make these vines stick." Once the exposed vines reach the other end, they become stiff. To avoid suspicion, Terra walks effortlessly across a tightrope and through the castle gate, leaving the explorers to brainstorm a safe way across on their own. Renn thinks about trying to zip across. Rules:  Solve as a Latin square. Diamonds are the centers of Zipper Sudoku clues: lines extend in two directions in equal distances from each clue, and cells connected equidistant from the center of a diamond sum to the digit in the diamond. The lines may only move horizontally and vertically and no cell will be vis...