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Showing posts from September, 2024

Puzzletober 2024: Backpack

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 J ust before I left for the archipelago, I made sure to fill my backpack with essentials to last the month. This would be my first time truly exploring outside my hometown, and while I was nervous, I was also somewhat excited to see somewhere new. I was barely able to fit everything I needed. I reached the first island at its northern peninsula. Rules: This puzzle is a mashup of Double Back and Corner Packing. Draw a path that passes through every cell, enters where indicated on the top, and exits downward from one of the cells in the bottom row. The path enters and exits every dashed region exactly twice. Numbers count the amount of times the path turns in the five cells on and next to each number. There is a cross hidden on one of the cells, which is not inside a dashed region. The path must turn on the cross but go straight when next to the cross. penpa link

Heyawake (bundled)

This page is a consolidation of all* non-variant Heyawake puzzles in the blog. It will be updated if another is posted in the future. (*"Heya" will remain in its own page.)  uploaded on 9/3/24 https://puzz.link/p?heyawake/10/7/94i94i94i94i873o00vv003osh2g1224h321g This one was originally made for an exploration of various styles of thinking in puzzles but ultimately not used for that purpose.  made on 3/16/23 https://puzz.link/p?heyawake/10/20/p0j47ocgj10qif0c0g7cf4tkssg10ir6c80ggeo4040cvvrolge70fvv0a0aca6evvorgl7ef0h8140331i1i24i44 This one is the sequel to the Zu Chocona  made on 2/24/23 https://puzz.link/p?heyawake/13/9/j6cpj6cpj6cpj6cpj6cpj4vvs00001vvvvv00000fvun4g4h2r3g11k Looking back, I really like the logic in this one, especially the first two epiphanies.  made on 10/6/22 https://puzz.link/p?heyawake/6/6/aaaaaa0co3o01322g0g This one is meant to teach subdivision and recombination.  made on 6/3/22 https://puzz.link/p?heyawake/10/10/ale6sdlbaaqlm7celacuj10ujvc6vpf0gpf6

Balancing Loop

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 Taking physics classes inspired me to try and find a new way to incorporate physics into a paper puzzle. While other genres like Stostone, Aquarium, and Dosun-Fuwari use gravity in the sense of objects settling as far down (or up) as they possibly can, I wanted to go a bit more complex by introducing torque. What better base type to use for balancing than a Balance Loop? I like how the logic turned out; it may feel like heavy bifurcation near the end but I prefer to see it as mathematics. made on 8/23/24 Solve this Balance Loop such that, assuming gravity is downward and that segments have standard, uniformly distributed mass, the loop would balance on the provided edge at the bottom, without having to fall onto it first. (Gravity exerts torque on each individual edge segment according to the number below it. The sum of torques on the left should equal the sum of torques on the right.)