Update: April 2026

 This month has been as busy as it tends to be. In addition to projects not related to puzzles, I've also been working more consistently on making a pack and designing for something larger. I've stopped working on the solver because it feels a bit disenchanting to approach logic puzzles without looking for the underlying logic. I've also put the patchworks to rest again but made a bit of progress in the fan project that I put on hiatus a while ago. Additionally, I've been daydreaming of a sort of digital puzzle book with rule deduction where the central mechanic involves dominoes, but since it would likely be fully illustrated, I don't think I could complete it this year even if I prioritized it heavily. 

A few days ago, I noticed that a bad actor was squatting on a previously expired domain I was linking to. I sincerely apologize if anyone was led there because of my negligence. I've removed links where unnecessary and retracted posts where important. At least I have some idea of how to reverse engineer the link encoding, to the extent that I should be able to bring some puzzles back from the grave. Unfortunately, it's not one of my main priorities at the moment.

In between the large projects, I have found the necessary time to play. Recently, Teeth has made a revival in an online community I'm a part of, leading me to search for more deducible Teeth. The following puzzles are extremely difficult and use niche knowledge of the full rules.


Overloaded in Miniature

One Dot Too Many

Crowd

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