#A72: City Space
This genre reminds me of Cave from its clues, Nuribou from its block styles (Ca-ribou?), and Guide Arrow from the unshaded constraint. The combination of forcing shaded squares in areas with lots of unshaded squares and further forcing each shaded square to be in a rectangle with an area of at least 2 causes this genre to be explosive at times, though this does permit some interesting connectivity logic with the shaded masses as a whole.
https://pzprxs.vercel.app/p?cityspace/5/5/2i2p2l5h
https://pzprxs.vercel.app/p?cityspace/12/12/2j2i2ncg-16zx2zj5zi5t2g5w5
https://pzprxs.vercel.app/p?cityspace/12/22/i5j2i2p5j.h.zz2p2gch-16h-14h-19u5l.zl5p2zj5p2zzn.p..p./
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