#A19: Hasu No Mura
What appears at first to be a weird diagonal Nurikabe actually has some pretty neat logic within. It may feel unfamiliar at first but you do start to get into a rhythm for scanning diagonals.
(Picture for the first and rules added on 1/25/26)
Shade some cells; the shaded cells must all be orthogonally connected but cannot form 2x2 squares. Numbers cannot be shaded and reveal the sum of the areas of any unshaded regions that include cells diagonally adjacent to the number. (All cells diagonally adjacent to a 0 clue should be shaded.)
I almost scrapped this one because of clue asymmetry:
https://pedros.works/paper-puzzle-player.html?W=7x7&L=y3(1)10(2)2(2)4(1)10(9)4(9)2&G=hasu-no-mura
This one has a slight nonuniqueness, but I've decided to keep it here anyway to stick to the theme.
Yes, I do intend to continue this trend of width/height theming, excepting Sudoku. I've got something special brewing for then, and I think it will be done on time.

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