#A11: Guide Arrow and Aquapelago
I've said before that I enjoy the logic invited by no adjacent and connected unshaded and no 2x2 unshaded, but I only today understood another way of making sure loops don't appear in Guide Arrow, which helped inspire the fused variant.
https://puzz.link/p?guidearrow/8/5/81iczccn
https://puzz.link/p?guidearrow/9/9/55hdmbgdgezvdhdhbkeg
https://puzz.link/p?guidearrow/12/11/61ldmbhbgdsdwdxdgevchchct
https://puzz.link/p?aquapelago/8/5/4zx4
https://puzz.link/p?aquapelago/9/9/n2o4y2i.y6o.n
https://puzz.link/p?aquapelago/12/11/co.o1mbv.zz.zj.o.p
Variant: the unshaded cells cannot form a loop:
https://puzz.link/p?aquapelago/v:/12/11/g1oczq.k2zr.k.zqbo1g
I was originally planning to make it in penpa with Guide Arrows, but it kinda just resolved itself.
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