(last updated on the same day to add an example for the first type) On rare occasions, a dream of mine can end with cracking open a puzzle book and finding something I don't recognize as an existing genre. If I'm lucky like I was last night, then I might be able to leaf through a few pages and glance at multiple examples of clue types and suggested input types. Then when I wake up, it becomes an interesting challenge to try to invent a fun ruleset that could apply to anything I can remember. The fact that I can only barely remember certain aspects makes it more lateral than instructionless puzzles typically are. This first type was inspired by a puzzle I thought allowed multiple loops with really large numbers as clues, but I specifically remember looking at some of the lengths of rows used by a portion of the grid to verify that they were factors of the number in the portion. Since I decided to go for an edge input instead, the end result feels like Lohkous, but I think the l...